Primary Game - Collection of accessories

About The Collection

Primary Game, which is the title of my graduation thesis focused on my accessory’s collection realized during the second lab of the third year, want to synthetically express the aspiration to play with some of the basic concepts of design: the elaboration of primary shapes and colours, the structural organization of layers and the ambiguity of dimensional relationship.

Primary are the geometric shapes that come out from the collection or are included in it, primary are also the colours that move from white to black, and from grey to yellow, graphically colouring the leather of every item. These elements merged together originate clean-shape and linear items, creations that refer themselves to metropolis and camouflage in it. This is where took place the idea to look at accessory’s shape as out of scale’s elements inside in an imaginary urban landscape. To ironically give back this impression I’ve used the graphic’s stylistics of architectural’s rendering.

Holes, layers and solids, recur and repeat in every item in a joint’s game creating geometrical structures, referring to modernist lexicon, with the aim of creating playful quotes and with an amused emphasis to its preliminary and pedagogic aspect.